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GBA Code Requests /Closed
Guest_Omen_*
post Jun 26 2005, 10:04 PM
Post #1





Guests






Please post all code requests for the Mad Catz GBA GameShark SP here.

Please check the GBA Archive before requesting codes. When making code requests, be sure to keep them precise and to include the game title.
Try not to repeat requests made by other members.

All code requests for games with Official threads must be made in their respective Official Code threads.

Requests for non featured games in this forum may be posted here.

Do not post Unofficial Codes nor link to sites which host them.

Do not request code conversions for unsupported cheat devices.

Do not request codes for origins other than US and UK.

If you have a problem with a code, you can request assistance via the GBA Code Help thread.
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sh1ftelliott
post Jun 28 2005, 07:36 PM
Post #2



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well this is for Fire Emblem The Sacred Stones and i was wondering if you could make a code that makes all enemies miss. Thanks


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Protoman007
post Jun 28 2005, 09:30 PM
Post #3



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Also for Team Protoman, can you get me codes to get the Leaders Raid chip... I really just kind of WANT IT EXTREMELY BADLY!!! But yeah, that's my request.
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Colonel.EXE
post Jun 28 2005, 10:04 PM
Post #4



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I also would like codes for this game, and was wondering if you could get me codes for the Final Gun chip... But I'm not sure it exists... Just see what you can do and I'll be perfectly happy.
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Guest_Omen_*
post Jun 28 2005, 11:36 PM
Post #5





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From what I've tested the 'finalgun' chips do nothing and look as though they were intended for the JPN version only, you can use the updated 'giga chips' code from the GBA Archive to obtain all missing secret chips.
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GM_Link
post Jun 29 2005, 06:15 AM
Post #6



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Hey Omen, how are you doing? Been a long time since I posted... I think it was Harvest Moon: FoMT... maybe been my only post... ::shrugs::

Anyways, getting back to the topic here. I'm looking for the Forte Cross RockMan code (might be called Bass Cross MegaMan) in Mega Man Battle Network 5: Team ProtoMan and Team Colonel. It's not a normal Double Soul because they used the E-Reader cards in japan and it like overwrites MegaMan's normal style. You can still do Double Souls and Chaos Souls, however when you're out of turns, you go back to the Forte Cross RockMan. Now there were codes for... I think Gameshark... the Japanese version so all you had to do was activate the codes and then save it so that you perminatly have it... but seeming I don't have A ) a Japanese Gameshark and B ) a japanese version of either Team ProtoMan or Team Colonel... it's hard to get. Also seeming that we don't get Mega Man E-Reader cards... well... you get the point.

Mentioning of roms isn't allowed.

So seriously, how are you doing? :D

-GM_Link .oO(Wow... what was this? Some kind of essay?)

This post has been edited by ExecuteX: Jun 29 2005, 06:26 AM


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Colonel.EXE
post Jun 29 2005, 07:24 AM
Post #7



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Oh, and could I also get the Forte-Cross-Rockman codes for the TOP version please?
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Guest_Omen_*
post Jun 29 2005, 07:32 AM
Post #8





Guests






Give these a try;

Team Colonel:

Have Custom E-Mods [Sel+L+R]
81F9754D242B
F358D55DF420
0C64D29E65D5
BA836D949E6F
F358D55DF420
B35CCE571F79
CAAF7C8ABC9F
3C8B02B24584
CAA734AE70CF
83E97E4E7822

Team Protoman:

Have Custom E-Mods [Sel+L+R]
81F9754D242B
F358D55DF420
0C64D29E65D5
350ACB3DAD58
F358D55DF420
3CC168AE2CCE
CAAF7C8ABC9F
3C8B02B24584
CAA734AE70CF
83E97E4E7822
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Colonel.EXE
post Jun 29 2005, 07:40 AM
Post #9



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So wait... do these work with the origional master code? or do you have to have a different master code? And how do the whole Custom-E mod thing work? I guess I'll just try them with the normal master code, but can you confirm my questions for me?
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Guest_Omen_*
post Jun 29 2005, 07:45 AM
Post #10





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QUOTE (Colonel.EXE @ Jun 29 2005, 11:40 PM)
So wait... do these work with the origional master code? or do you have to have a different master code? And how do the whole Custom-E mod thing work? I guess I'll just try them with the normal master code, but can you confirm my questions for me?
*


..they're to be used with the official [M] code found in the GBA Archive.

You can find the custom edit page in the 'megaman' menu.
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Colonel.EXE
post Jun 29 2005, 08:20 AM
Post #11



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Oh, okay thank you, that's good to hear. Also, the Giga chip thing worked as well, so thanks for that as well.
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NickTheBlitz
post Jun 29 2005, 09:58 AM
Post #12



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O.o how come I can`t see my posts? And is there anything you could do to make the soul codes better?
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Colonel.EXE
post Jun 29 2005, 10:23 AM
Post #13



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Okay, I tried the E-Mod codes, but the menu didn't come up in the "Megaman" command. Does it even come up if you have the "Records" thing in the menu? And also, when do I press the buttons? I tried it a bunch of times, but it didn't work...

Isn't there just a code to make it so I automatically have Forte-Cross-Rockman? If there is, can you tell it to me?


(edit)Hello? Anyone there??(edit)
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ffman__
post Jun 29 2005, 12:59 PM
Post #14



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How 'bout a code for fire emblem TSS; press select to instantly end the mission?
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Paladinman.EXE
post Jun 29 2005, 05:31 PM
Post #15



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thanks, ive been lookin all over for that code, i hope it works!
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Guest_Omen_*
post Jun 29 2005, 06:12 PM
Post #16





Guests






QUOTE (NickTheBlitz @ Jun 30 2005, 01:58 AM)
..And is there anything you could do to make the soul codes better?
*

Not really, no.

QUOTE (Colonel.EXE @ Jun 30 2005, 02:23 AM)
Okay, I tried the E-Mod codes, but the menu didn't come up in the "Megaman" command. Does it even come up if you have the "Records" thing in the menu? And also, when do I press the buttons? I tried it a bunch of times, but it didn't work...
*

..if the codes are entered correctly, simply enter the 'megaman' menu, press select+L+R. The custom menu should appear on the 3rd page of the menu.

QUOTE (ffman__ @ Jun 30 2005, 04:59 AM)
How 'bout a code for fire emblem TSS; press select to instantly end the mission?
*

..There are too many conditions on ending a mission successfully, a single code can't end all missions correctly.
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Colonel.EXE
post Jun 29 2005, 08:01 PM
Post #17



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Well, those didn't work for me, but I got some other codes from elsewhere, and they worked fine! And I deeply thank you for your troubles.
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Guest_Omen_*
post Jun 29 2005, 08:27 PM
Post #18





Guests






You've either entered the wrong versions code, entered the code incorrectly, entered the [M] code incorrectly or are not using the Mad Catz GS SP in which case I can't offer any further help.
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Raeoki
post Jun 29 2005, 09:26 PM
Post #19


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This is a fairly old game but do you think you could make a code for Megaman Battle Network 4 Blue Moon that lets you always be one soul and not have to make it to one during battle....thanks


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Raeoki
post Jun 29 2005, 09:26 PM
Post #20


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From: The Womb
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This is a fairly old game but do you think you could make a code for Megaman Battle Network 4 Blue Moon that lets you always be one soul and not have to make it to one during battle....thanks


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"I'm the creepy family friend that gets to close to the kids."
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